EGO. May 24 I Update
05.08.24
l'Auteur
I worked on::
- special text animations
- brief pauses for dialogue
- skipkey feature
I also ported the framework to a more capable system.
Next update tomorrow, and so on.
It was difficult to get this working at first because of the framework i was in.
-
Pixi.js implementation (took half the day to figure out because the latest version had a bug, so I switched to a one i previously used)
- setup for buttons for in-game mechanics
- GUI Animaton
working on the implementation of UI, libraries, multiplane animation.
Goals:: May
- recreate the Oz and PSST scene from the one trailer I made, utilizing multiplane animation.
- create elements for narrative elements and game-mechanics for the story; create a more cohesive UI
- make one cohesive scene that is playable with most of the mechanics I imagined for this interactive fiction story.