EGO. May 24 I Update

05.08.24

l'Auteur

I worked on::

  • special text animations
  • brief pauses for dialogue
  • skipkey feature

I also ported the framework to a more capable system.

Next update tomorrow, and so on.

It was difficult to get this working at first because of the framework i was in.

  • Pixi.js implementation (took half the day to figure out because the latest version had a bug, so I switched to a one i previously used)

  • setup for buttons for in-game mechanics
  • GUI Animaton

image

working on the implementation of UI, libraries, multiplane animation.

Goals:: May

  • recreate the Oz and PSST scene from the one trailer I made, utilizing multiplane animation.
  • create elements for narrative elements and game-mechanics for the story; create a more cohesive UI
  • make one cohesive scene that is playable with most of the mechanics I imagined for this interactive fiction story.